Solod – A subset of Go that translates to C

(github.com)

140 points | by TheWiggles 10 hours ago

21 comments

  • ridiculous_fish 7 hours ago
    I was curious how defer is implemented. `defer` in Go is famously function-scoped, not lexically-scoped. This means that the number of actively-deferred statements is unbounded, which implies heap allocation.

    The answer is that Solod breaks with Go semantics here: it just makes defer block-scoped (and unavailable in for/if blocks, which I don't quite get).

    https://github.com/solod-dev/solod/blob/main/doc/spec.md#def...

    • hmry 7 hours ago
      What's the point if it's incompatible? The README suggests using go's testing toolchain and type checker, but that's unreliable if the compiled code has different behavior than the tested code. That's like testing and typechecking your code in a C++ compiler but then for production you run it through a C compiler.

      Would have been a lot more useful if it tried to match the Go behavior and threw a compiler error if it couldn't, e.g. when you defer in a loop.

      Is this just for people who prefer Go syntax over C syntax?

    • crowdyriver 4 hours ago
      tbh I'd rather have this behaviour, defer should've been lexically scoped from the beginning.
    • 1718627440 5 hours ago
      > This means that the number of actively-deferred statements is unbounded, which implies heap allocation.

      In C you can allocate dynamically on the stack using alloca or a VLA.

  • Retr0id 9 hours ago
    I don't really "get" the sweet-spot being targeted here. You don't get channels, goroutines, or gc, so aside from syntax and spatial memory safety you're not really inheriting much from Go. There is also no pathway to integrate with existing Go libraries.

    Spatial memory safety is nice but it's the temporal safety that worries me most, in nontrivial C codebases.

    • tidwall 9 hours ago
      Looks to me like having the ability to write Go syntax and interop directly with C is the plus.
      • Retr0id 8 hours ago
        I do like Go's syntax but I can't help thinking the best language for C interop is C.
        • AdieuToLogic 8 hours ago
          > I do like Go's syntax but I can't help thinking the best language for C interop is C.

          SWIG[0] is a viable option for incorporating C code as well.

          0 - https://swig.org/Doc4.4/Go.html#Go

          • stevekemp 7 hours ago
            I love how SWIG is still around! I first used it about 30 years ago to integrate with Perl, then later with Java.
      • whateveracct 6 hours ago
        Go's syntax is basically C tho lol

        what's the benefit? for loops?

    • cocodill 5 hours ago
      I guess there is no point except Anton is having fun do it.
  • 0xmrpeter 6 hours ago
    The claim that no goroutines makes this pointless isn't quite right. Migrated 50 services off Docker Compose using Nomad and half of them had zero concurrency needs. A safe Go-syntax C target is actually useful for that layer.
  • leecommamichael 19 minutes ago
    If this sounds good to you, you would like the Odin programming language.
  • tidwall 9 hours ago
    "To keep things simple, there are no channels, goroutines, closures, or generics."

    I wonder if it could be integrated with https://github.com/tidwall/neco, which has Go-like coroutines, channels, and synchronization methods.

  • MYEUHD 8 hours ago
    Related and currently on the front page: https://news.ycombinator.com/item?id=47627595
  • voidUpdate 3 hours ago
    I'm reminded of the tools in programs like Ghidra or IDA which can take assembly code and convert it into a C-like language. If you could create one of those tools that also takes in the source file so that it names things somewhat reasonably, could you create an anything to C translator? As long as the original file compiles to assembly, that is
    • circuit10 2 hours ago
      I once used Ghidra to decompile a hand-written ARM assembly floating point library and compile the result to a different architecture, and it was significantly faster than GCC’s built in methods…

      But in general this kind of thing is very unreliable for any non-trivial code without a lot of manual work, so a better approach could be to compile to WebAssembly which can be translated into C

      • voidUpdate 2 hours ago
        It may be easier if you also have the original source file (I've not don't much decompilation myself, only seen other people doing it), as more of a custom solution rather than using an existing system
  • joshuahart 2 hours ago
    Interesting approach. What was the main motivation for targeting C specifically instead of something like LLVM or WASM as an intermediate?
    • nulltrace 1 hour ago
      Biggest reason is usually the toolchain. Debuggers, sanitizers, profilers all just work when your target is C. Go through LLVM and you get similar optimization but now you own the backend. With C, gcc and clang handle that part.
  • remywang 8 hours ago
    Anton also wrote the fantastic codapi [1] for embedding executable code snippets with wasm

    [1]: https://codapi.org/

  • xentripetal 3 hours ago
    Somewhat similar language, https://vlang.io

    It’s a mix of go and rust syntax that translates to C

  • weitzj 4 hours ago
    Love it. And from my experience the need for Go Routines is not that urgent.

    Sure when I started Go there were Go routines plastered everywhere. And now I think harder: “do I really need a go routine here?”

  • jimgill 4 hours ago
    Might this help in memory leaks in go ... what will happen to the code that translated to pointers ....wrong conversation...CODE CRASH??
  • numlock86 6 hours ago
    > So supports structs, methods, interfaces, slices, multiple returns, and defer.

    > To keep things simple, there are no channels, goroutines, closures, or generics.

    Sure, slices and multiple return values are nice, but it's not what makes Go good. When people think about Go they usually think about channels and goroutines. YMMV

    While I do kind of get what the appeal and target audience is supposed to be, I absolutely don't get why you'd choose a subset and still have it behave differently than the Go counterpart. For me that destroys the whole purpose of the project.

  • Surac 4 hours ago
    I seem too stupid. Why not use C11 in the first place? Can anyone explain?
  • matthewmueller 5 hours ago
    Love the design considerations here!
  • vaughan 5 hours ago
    We need this for TypeScript.
  • WalterBright 4 hours ago
    Translating code to C usually results in some nearly unreadable code. I submit the C++ to C translator, cfront, as evidence. I've looked into using C as a target backend now and then, but always "noped" out of it.

    I was pleasantly surprised to discover, however, that C code can be readily translated to D.

    • Someone 3 hours ago
      I don’t think that’s a valid comparison. It compares two entirely different cases.

      In general, if the guts of Foo are similar to those of Bar, translating Foo to Bar is fairly easy.

      If Foo has additional guts, as in the C++-to-ℂ translator, translating those parts can lead to hard to read code.

      In the C-to-D translator case, it’s not Foo that has additional guts, though, but Bar.

      Then, a reasonable 1:1 transaction is easy. Doing it in idiomatic style can still be hard, though. For example D has garbage collection, classes and inheritance. I doubt the readily translation of C to D will replace C equivalents (e.g. a garbage collector written in C that’s part of the code) by those where possible.

  • Onavo 8 hours ago
    Does it work with the preprocessor?
  • MegagramEnjoyer 8 hours ago
    This is a bit too barebones. At least bring goroutines dude
  • Sarthakofficial 5 hours ago
    [flagged]
  • melodyogonna 3 hours ago
    [dead]