Revision Demoparty 2026: Razor1911 [video]

(youtube.com)

155 points | by tetrisgm 4 hours ago

26 comments

  • JetSetIlly 4 minutes ago
    Superb demos this year at Revision. Triplet by Otomata Labs for the Atari 2600 is exceptional

    Original release video (probably running on Stella)

    https://www.youtube.com/watch?v=aEJ0A8Wvdxs

    And a video of it running on Gopher2600.

    https://www.youtube.com/watch?v=ixFH22MxqEg

  • ttoinou 3 minutes ago
    Anyone understand why multiple demos have voices singing now.. how do they do it ?
  • masternight 1 hour ago
    Ah wow.

    I really enjoyed the demoscene back in the 90s. Was never a part of it but I was always fascinated by the effects and music and ascii art that these guys created.

    A BBS in my city always had the latest e-zines like Reality Check Network and Affinity, and others I forget. Reading up on the scene and about groups like Razor1911 was something I spent a lot of time on when I was younger.

    Amazing demo and homage to the era.

  • vintermann 2 hours ago
    There were many really nice demos on Revision this year. Hacker News favorite (and mine, too!) LFT put out another microcontroller demo, Sum Ergo Demonstro:

    https://youtube.com/watch?v=v8zKDotYh9A&is=xAbW7VZVGLn0986B

    But I think my favorite so far from the ones I've seen has to be Second Nature, an OCS Amiga demo by Desire & The Twitch Elite, and music by Hoffman.

  • ttoinou 4 minutes ago
    Wow, and this is their “mid career retrospective”. Wait for the end of caree retrospective…
  • pogue 2 hours ago
    That was amazing, really great song & visuals too. Takes me back to the days when you couldn't close the keygen because the midi playing was such a banger.

    https://keygenmusic.tk/

    • vardump 35 minutes ago
      MIDI songs? I checked, I couldn't find any from the link you posted. Most were different module formats, like XM, Protracker, S3M, Impulse Tracker. Those have nothing to do with midi other than they also produce music.
    • tetrisgm 2 hours ago
      Do you know if someone is hosting these in web radio format so I could stream in a car and such?
  • appstorelottery 29 minutes ago
    OMG. Thanks so much for posting this - completely awesome! Such a nostalgic roller coaster ride, from Qmodem to Xcopy and everything in between... brought back so many memories... - thanks again!
  • tetrisgm 4 hours ago
    Legendary demo group Razor 1911 submitted this beautiful demo as the closer for the Revision 2026 demo competition.

    It is an homage to 40 years of hacking from the group.

    For context, they were pioneers in both the demoscene and in the warez scene in the 80s-00s.

  • amatecha 3 hours ago
    Oh man, I watched "non-live" earlier today but hearing the live vers with the crowd audio is amazing. So damn good <3
  • NKosmatos 1 hour ago
    I upvote every post related to the demoscene due to my age, so I couldn't let this one, especially when it's coming from RZR. Imagine if we could get a new release from FC as well in 2026 (40 years since their founding)!!!

    More about Razor 1911 and Future Crew for the young readers of HN: https://en.wikipedia.org/wiki/Razor_1911 https://en.wikipedia.org/wiki/Future_Crew

    P.S. Too many groups to mention, but these two hold a special place in my mind ;-)

    P.S.2. Extra mention to the most famous Greek demo group - ASD (Andromeda Software Development) - https://www.pouet.net/groups.php?which=1317

    • tetrisgm 1 hour ago
      ASD - Spin lives rent free in my head. I remember a colleague explaining how the morphing between meshes was really just random noise but the proximity and speed made it look like a real transformation. So cool.

      Should out to TheBlackLotus, Fairlight, Orange, CNCD also for those of you who want to look up epic demos.

      • ErneX 9 minutes ago
        I also liked Triton. They made great demos and also FastTracker 2!
        • xyproto 7 minutes ago
          FT2 was written in Borland Pascal 7 and TASM, btw.
          • ErneX 4 minutes ago
            Shout out also to Cubic Team, I spent countless hours using Cubic Player, they also made some cool demos/intros.
      • bananaboy 1 hour ago
        CNCD and Orange are two of my most favorite groups! Inside, Secret Life of Mr Black, Megablast are some of my favorites of all time.
    • pjc50 33 minutes ago
      Future Crew's "Second Reality" was my introduction to demos, back in the 486 PC days.
    • tomaytotomato 1 hour ago
      Yes - Razor 1911 was a core memory unlocked.

      Along with Skidrow and Paradox crews

  • tetrisgm 45 minutes ago
    The song can be gotten for free / pay what you want at: https://dubmood.bandcamp.com/track/fighting-words-feat-goto8...
  • Incipient 2 hours ago
    Demos used to have sizes - I can't see one for this, is it just an 'open' category? This thing is far too insane to be size limited, surely?
    • skrebbel 2 hours ago
      In demoscene nomenclature, an "intro" is a demo with a sizelimit. This was entered in the demo compo, ergo "no size limit".

      With file size, most democoders go all the way, both ways. By that I mean that if they choose a sizelimit category, they squeeze out every last byte, and if they don't, most don't care about filesize at all. There's demos these days that are many times bigger than an acceptable video recording would be because nobody bothered to eg compress the assets, it includes an entire game engine, etc. Like 800MB for a 3 minute audiovisual show. Kinda ridiculous but it's just.. well, call it either laziness or focused pragmatism :-) Gotta get that prod out before the deadline!

      The Razor1911 zip[1] is 30MB, which actually is very much on the small side for a current-day demo.

      [1] https://www.pouet.net/prod.php?which=105954 has a download link

    • richrichardsson 12 minutes ago
      This came up in the Discord party chat, basically there isn't a size limit in the rules[1], but going beyond 2GB would be concerning that it's not a real-time demo but instead just playback of animation.

      [1] https://2026.revision-party.net/competitions/pc/

    • tetrisgm 2 hours ago
      Edit: better answer below

      Idk what Revision actually enforces but that used to be the rule at Assembly.

      For the 1k, 4k, retro systems etc it’s specified!

      • skrebbel 2 hours ago
        Revision had no maximum filesize in the demo compo.
  • dist-epoch 5 minutes ago
    Did they state if/how much AI agents they used in creating this demo?
  • keyle 1 hour ago
    I like that you linked the live show instead of the video of the demo alone, as the crowd noise adds to the experience.
    • tetrisgm 51 minutes ago
      This demo is a salute to everyone in the scene. And it’s emotional. Had to be this version!
  • dom96 2 hours ago
    Absolutely amazing.

    Nice to be reminded that Revision is still active, on my bucket list to visit at least once in my life.

  • allenu 2 hours ago
    Beautiful. Masterfully done. I love all the BBS-era aesthetics and callouts. I hadn't seen FILE_ID.DIZ art in forever.
    • tetrisgm 2 hours ago
      When I was learning to make games and just hack around the pc, I used to try to copy paste the characters from their nfos to make my own “releases” of mini mods. Didn’t know there were ascii drawing programs! Wonder if you did the same. I’m sure we all did but pre www era made it difficult!
      • allenu 2 hours ago
        Copy-pasting is a clever way to do it!

        I used to use TheDraw for doing ANSI art, but I also ended up making my own ANSI drawing tool back then. It's stupid to think of now, but one reason I made it was because I had a monochrome monitor, so I couldn't "see" color. I wanted a feature where I could put the cursor over a character and it would tell me the color there when I was drawing so I could still use color in the work.

        I wasn't prolific, but did do a handful of ANSI art pieces for local BBS SysOps who liked them well enough. Only later on I realized when I got an actual color monitor that I had a few color mistakes in them and they never told me. lol

        • tetrisgm 2 hours ago
          Damn, more OG than me. I must have looked up to you and your peers back then! It’s crazy how it was so common to just go in a hex editor and mess with files to see what would happen. Would love to see a submission of what you / group / other notables did.
      • Morromist 2 hours ago
        I dabble in ASCII art and use Playscii these days. Its still pretty hard to make amazing looking art even with these great tools, which just shows how legendary the demoscene is.
  • igleria 59 minutes ago
    as a broke kid from the third world, the amount of coping Razor1911 enabled for me with gaming got me through high school during the 2000s (edit due to not finishing a sentence originally) cannot be understated.
  • bowmessage 2 hours ago
    incredible work!

    such a nice way to remember their fallen teammates at the end there.

    • tetrisgm 2 hours ago
      First time the shout outs weren’t just respect or cheese. RIP, til Valhalla.

      PS: I never knew Westbam (of Love Parade fame?!) was involved.

      • janfoeh 1 hour ago
        Different Westbam. The DJ you're thinking of is still alive.
  • tomaytotomato 1 hour ago
    Wow, a real throwback to my earlier years exploring the Warez scene as cash poor teenager, which meant you had to get creative to find what you wanted.

    Looking back in my 30s, I think part of my brain has atrophied because I can now purchase and download games and content with a few clicks on Steam and £40, which will be ready to play after dinner.

    Before you had to think and search forums (both public and private) for DDL links, CD keys, cracks, passwords to unzip files.

    Then once you had downloaded these multiple RAR/Zip files you then had to check and verify them for corruption or viruses. After that it was reading the sacred README.nfo file included in the crack zip. Which if you didn't specify to open in Notepad or Notepad++, it would open the Windows System information window.

    The last stage before firing up a game was the patching/cracking phase; that could involved things like editing hosts files, unplugging or disconnecting from the internet, or modifying your firewall to prevent network requests for anti-piracy software. Then you ran your crack or copied a patched .exe file over into the game directory. Aye presto, you're ready to fire up (hopefully it didn't have a virus or rootkit)

    ...but wait there is no loading videos or splash screen (panic). Well that's because the pirates were saving storage space and removed unnecessary game videos and music assets.

    <Play game> Bioshock

    Ah, that was a nice nostalgia trip.

    Also for any other nostalgia trippers, do you remember the first thing you always installed was a cracked version of WinRar (before 7zip became cool), running on a fresh install of Windows_7_SP3_BLACK_EDITION_XXX.iso

    • tetrisgm 1 hour ago
      Such a throwback. If you were doing floppies there was the whole sing and dance you’d do with pkzip or arj to split your files across many disks!
  • ptype 46 minutes ago
    not sure I've experienced goosebumps like this before
  • jansan 29 minutes ago
    That Dynamic Duo disk at the beginning reminded me of my friend who got his house raided in 1987 for exchanging (not selling) cracked computer games for the C64 at the age of 18 in super rural Germany. He still managed to get into the army as an officer.
    • tetrisgm 26 minutes ago
      Somebody needed to hack the Soviets! CCC were beasts
  • krige 2 hours ago
    Excellent demo and good music to go with it. My favorite part was probably the X-Copy sector map transitioning into a 3D cube with a running sprite.
  • andrepd 1 hour ago
    My first time hearing the name RAZOR1911 was on the cracktro for GTA IV, which had this banger of a music https://www.youtube.com/watch?v=fy4-9PsZHqI
    • tetrisgm 23 minutes ago
      The game was notoriously hard to crack too. Rockstar had a lot of former demosceners, so they put all sorts of protection that would mess with the game.

      I recall my friend describing Nico being randomly drunk, or vehicles suddenly accelerating. Razor eventually nailed it iirc

  • 0xbs0d 3 hours ago
    This is awesome!
    • tetrisgm 3 hours ago
      A lot of old school demo enthusiasts cried. These guys cracked all the games we couldn’t afford as kids/teens and did the coolest demos and cracktros to show off how cool they were. I saw them as high tech Robin Hoods. Hope you were around for that!
  • moodiverse 4 hours ago
    Nice!
  • MrBuddyCasino 4 hours ago
    Direct link with the correct timecode: https://www.youtube.com/watch?v=Lw4W9V57SKs&t=5716s
    • tetrisgm 3 hours ago
      Ty. I pinged the mods and they updated it