29 comments

  • Aquitard 44 minutes ago
    Ive been volunteering with a foster kid for a number of years now (8 -> 10 year old) . We would build robotic kits, Lego and work through origami books. If problems came up, most of time he would say 'it's too hard' and give up.

    I introduced him to scratch the other month. I have loved his excitement when he builds the simplest things. I've seen him run into problems where I thought his attitude of 'it's too hard' would come to the surface. He tackled them head on, figured out where the bug was and supplied a fix.

    I hope he has a fulfilling career in CS or sciences in general. So I sincerely hope scratch and this experience builds up his confidence and beak the cycle of poverty and drug abuse

  • kylecazar 2 hours ago
    It's not always your first exposure that you later identify as a catalyst.

    I'm an American that took a C++ class in Europe when I was 13 (forward thinking school in retrospect). But when asked, I usually say scripting RS bots was what got me into the field, because I had fun and it was more memorable.

    But would I have chosen to do that had I no idea what coding was? Maybe not...

    • enobrev 1 hour ago
      Absolutely agreed.

      I had a trash-80 in the early 80s and used to copy BASIC from magazines, and then in the mid 90s I bought a book with a CD in it that taught me how to set up perl-based e-commerce store, which I set up for my mom's retail shop. Neither of those got me interested in programming.

      The event in my life that got me there was around 2000, when I bought a Cold Fusion 4 book off of a street vendor - literally on Wall Street - and I spent my evenings building an intranet that replaced the Access database that my company shipped and merged across the country every Friday.

      That's when I got hooked, and started building my career (and hobby).

      Not sure if something like Scratch would have gotten me there (LOGO definitely didn't) - but I imagine the level of comfort I had with computers at a young age kept me in the vicinity that eventually got me there.

      • HeyLaughingBoy 41 minutes ago
        This really made me think about what got me interested in programming and I have no idea. In HS, I had a Physics teacher who had a TRS-80 (Model 3, I think) and he would let us use it during Lunch for whatever. But I was already interested at that point. We had a "programming" class where we programmed some kind of computer in some unknown language, but again, I was already interested in programming before then: that was just the outlet.

        Really have me wondering now.

    • sbuttgereit 1 hour ago
      I very first got into programming by trying to fix a graphic adventure game that somehow was released with a pretty clear syntax error. This was back in the VIC-20 days. Really, for the first while it was about the games ... tweaking them, altering them, and later writing them.

      The actual programming was always a means to that gaming end back then and not the end in itself. So in that sense I can completely relate to where you're coming from.

      Over a couple years of that, it started to dawn on me that the programming itself had a power and interest all its own worth pursuing.

      But I think if it was dropped in front of me as something I ought to do, no matter how dressed up in "fun" it was, it would have set off my non-conformist predispositions a little too much.

      • em-bee 1 hour ago
        but even today, don't you write code to solve a problem? to fix a bug in an application? to achieve something?

        feels to me not that different. just that the targets are no longer games but other kinds of applications.

  • burnto 51 minutes ago
    I still see picture books as an introductory path to literacy for kids, but unlike posting fan fiction on AO3, I have never heard a “success story”, where someone credits their early experience with picture books as key to a fulfilling career. Anyone?
    • bigyikes 49 minutes ago
      The snarky analogy doesn’t really really work because plenty of people actually do credit video games for their successful career, myself included. Thanks, Roblox.
      • burnto 39 minutes ago
        And plenty of great authors start with fanfic. Like actually. But apologies the snark landed that way. I was not intending to diminish people learning via game modding at all.

        What I found irritating in the post is the premise that what we put in front of kids should be judged by counts of attributions to career success.

        • zephen 33 minutes ago
          > What I found irritating in the post is the premise that what we put in front of kids should be judged by counts of attributions to career success.

          For a start, that's effectively the premise it's sold on. And for another thing, if it's not contributing to the kind of thinking that would help with that job, what is it other than another esoteric game?

          • burnto 23 minutes ago
            There are many things that no one will think to later attribute to “career success” that were in fact foundational to their learning and development.

            In my experience it’s designed around a make/build/experiment pedagogical approach, not as a bootcamp system to get kids into programming careers

    • GroksBarnacles 43 minutes ago
      I still see mashed peas as an introductory path to solid food for kids, but unlike attending Montessori schools, I have never seen a "success story", where someone credits their early experience with avant-garde curriculum as a key to a fulfilling career. Anyone?

      Same distance, from A to B to C. Thanks for wasting all of our time with you comment.

      • burnto 30 minutes ago
        The absurdity is the point. Comparing the merits of scratch vs game modding in children’s eventual programming career success is such a silly overly serious adult thing to do. If kids experience fun and exploration while learning along the way, that’s what matters.
  • jkahrs595 40 minutes ago
    This is like asking if anyone in the Tour de France has credited training wheels for their success.

    I would never credit my Visual Basic class in middle school for my career but it did introduce me to a lot of things I didn’t know about before, and certainly wasn’t a net negative.

    • modeless 33 minutes ago
      More apt than you intended. Training wheels actually make it harder to learn how to ride a bike. I think this is what Carmack is implying about Scratch. I'm sure he would rate VB much higher than Scratch as an intro to programming.
    • Swizec 30 minutes ago
      > This is like asking if anyone in the Tour de France has credited training wheels for their success.

      And yet every F1 driver credits gokarting for their career. Laying the groundwork in your early years makes a big difference. My career would be very different without Logo and Turbo Pascal

    • zephen 35 minutes ago
      More like asking if anyone in the Tour de France has credited a win to early use ofone of those little Fred Flinstone-style kiddie cars where they use their feet on the ground for locomotion.
  • shwaj 48 minutes ago
    I was housemates with a couple with a kid. The kid learned Scratch first, and made some surprisingly sophisticated apps in that semester (or two).

    By now he’s moved on to textual languages (not yet old enough for a career), but Scratch was engaging and gave him a good start.

  • threatofrain 1 hour ago
    Scratch's problem is ecosystem. It develops UX for children who are still early to the keyboard but children learn so fast, and at some point they get past the high friction stage and end up in a desert.
  • JLO64 34 minutes ago
    For my tutoring job one of the things I teach is Scratch but I do so very rarely (most of my lessons are for Python). So far, I’ve had two Scratch students that have stuck out to me:

    - Student A started with Scratch, but within 2-3 lessons I convinced his mother to switch him over to Python. He wasn’t my best student, but he was very open to trying things and had a fun time coding. Plus it was really great to see him go from zero to competent within a short period of time. Personally I think it’s 50/50 that he continues coding on his own, but I hope the skills I taught him (not the exact syntax) will stick with in some form or another

    - Student J is far more interesting to me as he’s not interested in making games or coding. Rather, he prefers making animations and really likes the Scratch interface. While his animations aren’t the highest quality stuff I’ve come across, I really admire his attitude of making one animation per lesson and trying all kinds of stuff vs sticking to just one thing.

    Personally I think scratch is a decent start for teaching kids to code, but I wouldn’t recommend it for that purpose. If you want to teach your kids to code, I think it’s best to start with a “real” language. That said, I think it’s a very good introduction for animation and graphical projects without all the complexity of a game engine.

  • bgoated01 36 minutes ago
    My kids are learning on Scratch. 10 and 9 years old, been doing it for a few years at this point. The older one has had the opportunity to switch to Python but keeps going back to Scratch. He can make less trivial things than I used to make with Mark Overmars' GameMaker when I was a teen, and I'm now a C++ developer. So it would seem like a high possibility. He's done pathfinding algorithms, raycasting, file loading/saving, etc. The other kid likes it for creating artwork.
  • jim-works 1 hour ago
    I can say it has for me. I spent a couple years on scratch as a kid before moving on to other languages, and it helped me really get into programming.

    My hobby projects are almost always video games to this day, partially because of it. I even built my first compiler/interpreter on there before I knew what those words meant, and got exposed to lots of math that I otherwise wouldn't have seen until high school. Being able to easily discover what others were doing, and learn from their projects, helped me out a lot.

    It will always be special to me, as I'm sure BASIC and such are to others.

  • zulux 1 hour ago
    I spent my childhood using crappy 4K versions of BASIC. Love my career. Still get to do everything from embedded nonsense to database architecture.

    My son started on Scratch, then Minecraft, and 15 years later he's working on designing jigs in parametric CAD for space lasers. I'm sure he'll be fine.

  • cedws 30 minutes ago
    When I was at school I never really saw the tools intended to get kids interested in CS work out. In fact, many of my classmates began to hate programming because of the Python coursework we had to do. (terrible language choice for classes by the way, because beginners don’t understand how to indent their code and Python is unforgiving in this regard.)
  • raimondious 34 minutes ago
    Learning to code isn’t really the point of Scratch. But it does have lasting effects on those who immerse themselves in it, and especially when they immerse themselves in the community. Hear from some of them on the podcast out of the group that created Scratch: https://youtu.be/5h709icMHt4
  • trashface 39 minutes ago
    My niece made what was (I thought) a pretty impressive scratch game when she was 12 or 13. But now several years later she doesn't seem to have much interest in programming. She is thinking of going into nursing or some related healthcare area in college. I haven't encouraged her with programming, because I think its a dead career - I myself have a CS degree and can no longer earn income from it.
  • jasongi 54 minutes ago
    Before scratch was popular I was heavily into Game Maker as a teenager (2006-2009). Didn't pick up actual programming again until I got to university and did some Matlab as a part of a math unit which triggered a major shift into CompSci.

    The issue was always the barrier to entry and ability to self-teach for real-world programming seemed so high as a kid, especially when you had nobody around you to even point you in the right direction. It seems so obvious now but I'm certain back then googling things was not as useful as it is now, you couldn't just stumble your way into a programming environment.

  • _caw 1 hour ago
    Yes, I credit Scratch as leading to my fulfilling career. I made so many games and simulations! Spending hours over the summer creating operating systems, animations, puzzles, and so on.

    This was when Scratch was still a downloaded program. The community was also really encouraging back then - you'd see adults and kids commenting on new projects and cheering people on, remixing, and sharing knowledge.

  • paxys 41 minutes ago
    I personally find that Scratch has very limited utility because kids can start to code in a "real" programming language pretty early on, by like 11 or 12. Would it make a difference in outcome had they started even earlier? I doubt it.
    • ghostly_s 37 minutes ago
      Is there any language designed to be robust in the face of typos? That seems like it would be a pretty big pain point for young coders. I suppose Basic is pretty good in that regard.
  • scarecrw 1 hour ago
    I think there's a misplaced focus on "first" experiences being optimal in some way.

    Whether a kid is going to take to programming or not is pretty unlikely to change based on whether they're introduced to a block-based or text-based language, or whether it's object oriented or functional (the push for objects-first has mostly died off, but I still see remnants of it in various curricula).

    If it's got a few basics like conditionals, iteration, structured grammar, etc. it will be plenty to give students the flavor of what programming is about.

    The better criteria, in my mind, are "does it allow you to make/do something interesting?" and "how easily does it lead into the next level of learning?".

    • andai 1 hour ago
      For me the criterion was "is it awesome?"

      Growing up, that meant Flash and Java.

      Still not sure why we decided to make the internet stop being awesome.

  • jawns 50 minutes ago
    My kids grew up on Scratch and still occasionally play games there. It was a nice way to casually introduce them to programming concepts. My oldest is now 16 and an active member of Hack Club, so I'd say Scratch is one of the activities that may have given him the itch.
  • WillAdams 1 hour ago
    I dunno about fulfilling career, but I have to admit that I often use BlockSCAD:

    https://www.blockscad3d.com/editor/

    to rough out designs as well as simple algorithms for OpenSCAD and ultimately, PythonSCAD for my current project:

    https://github.com/WillAdams/gcodepreview

  • ezfe 1 hour ago
    I loved scratch in seventh grade and now I’m a principal software engineer a few years out of college, but I think correlating the two would be problematic
  • rtpg 1 hour ago
    I used the lego mindstorms environment (scratch-based) way back.

    It was quite excellent, along with stuff like Clik n' Play. Basically "event driven" + "blocks so you can't have syntax errors and other silliness" was very good for me.

  • mortsnort 33 minutes ago
    Yes John I got my first job because a recruiter noticed I had Scratch and Magna-tiles on my resume.
  • eikenberry 54 minutes ago
    I programmed in Basic some as a kid but it was programming a MUSH (Amber-MUSH) in grad school that got me hooked and changed career course to programming. Made some great friends too.
  • makeramen 1 hour ago
    I do however know a lot of successful engineers crediting programming on TI-8* graphing calculators to getting them into programming...

    I wonder what the best modern equivalent would be? Perhaps web/JS is easy enough to get into these days?

  • outlore 1 hour ago
    I used scratch in cs50 to make a music platformer. I would say it led me down a career in computing
    • andai 1 hour ago
      What's a music platformer?
  • parineum 21 minutes ago
    I had never heard of scratch before but I find this line of thought generally backwards. Maybe that's what carmack is getting at but it seems to me that early "exposure" doesn't really matter as much as people want it to.

    There is so much software all around us these days, any curious kid who's interest is piqued by it will find a way in to the hobby and maybe to a career.

    There was a period where having a computer in a classroom was a big deal because it might be a kids only exposure to one but that's not the case today (not everywhere, I know). Kids pursue their interests if they can and software is very easily pursuable these days.

  • jjmarr 1 hour ago
    not scratch, but GameMaker visual programming was the first exposure to programming I could understand.
  • bix6 42 minutes ago
    Too bad this is on Nazi Twitter so I’ll never get to read it.